I'm reading this blog post at https://eatplayhate.me/2010/07/18/mono-cecil-vs-obfuscation-fight/. The Author used the word "semi-seedy" to describe some programming tasks like binding variables, enumerating properties etc. What exactly does "semi-seedy" mean here? Seedy means dirty and unpleasant, possibly connected with bad or illegal activities. Does semi-seedy means somewhat dirty and unpleasant? These are just programming tasks, which makes me a little confused.

Now, .NET comes with a powerful code introspection tool, System.Reflection. Reflection is great for binding variables, enumerating properties and doing all that kind of semi-seedy stuff you tend to want. It is not, however, great at editing code. Infact, it is so un-great as to not let you do it at all. Reflection works only on loaded assemblies and is really a metadata-manipulation library. If you want to get to the IL code itself, or go around renaming things, you’re going to need a more powerful tool. Enter Mono.Cecil.

1 Answer 1


Nothing very complex here - 'seedy' should be defined in any decent dictionary, but in this context means 'nasty, 'unwanted', undesirable.

The prefix 'semi-' is also pretty standard - it means 'half' or more idiomatically it means 'partially', and is used to tone down the use of 'seedy'.

In context, this refers to the fact that programming is always a compromise, between brevity and readability; between performance and elegance; etc. Everyone likes to write 'clean' and 'elegant' code, but practicality means that real programmers often write code that they aren't proud of, and THAT is what is referred to here.

You must log in to answer this question.

Not the answer you're looking for? Browse other questions tagged .