What is the word that describes inflation of in-game money as the player gets to higher levels of the game?
I know this word exists because I seen it before as someone had told me, but now I can't find it any more.
The meaning of the word is that the higher the level of the player is, the more resources the player will make in-game.
This is bad because it will not make things fun for new players, and will cause hyperinflation of all resources. This usually happens in massive multiplayer online games.